5 Ways to Limit Your Character's Options

5 Ways to Limit Your Character’s Options – and Make Your Story Better

This post is by Mooderino. Given a predicament, a character in a story will have a number of options on how to proceed. As in real life, some of those options will be more sensible than others. Doing the sensible thing saves a lot of grief and trouble, which is why it is absolutely no good for […]

Structuring Your Story’s Scenes, Pt. 10: Options for Decisions in a Scene Sequel

Perhaps the most instinctive of all the Scene’s* building blocks is the decision. This third and final piece of the sequel grows out of the character’s dilemma and leads right into the next scene’s goal. In scene structure, the decision is the little cattle prod on your story’s backside that keeps it moving forward. Conceivably, your characters […]

Structuring Your Story's Scenes: Variations on the Scene

Structuring Your Story’s Scenes, Pt. 6: Variations on the Scene

The great thing about structure is that it provides a solid framework for your story, while still presenting endless possibilities. This is just as true of the Scene* as it is of the larger plot structure that guides your story as a whole. Now that we’ve concluded our exploration of the first part of the […]

Structuring Your Story's Scenes: Options for Goals in a Scene

Structuring Your Story’s Scenes, Pt. 3: Options for Goals in a Scene

The story as a whole and every scene* within it begins with a goal. Your characters want something—something they will have difficulty accomplishing. What they want frames the plot on both the macro and micro levels. What they want defines them, and by extension the theme of the book. The possibilities for scene goals are endless—and […]

Structuring Your Story’s Scenes, Pt. 2: The Three Building Blocks of the Scene

Like story itself, each Scene* follows a specific structure. In fact, the arc of a Scene is a miniature version of the larger story structure exhibited over the course of the book: 1. Beginning=Hook 2. Middle=Development 3. End=Climax When we look at the arc this way, it makes a basic sort of sense. It doesn’t, […]

The Most Crucial Ingredient for Solid Story Conflict

Conflict is the life’s blood of fiction. Conflict means something is happening. Conflict brings change. And there’s also the little matter of human nature’s voyeuristic fascination with other people’s confrontations. “No conflict, no story” is a rule of fiction familiar to even the noobiest of noob writers. We’re told to pack in the conflict. Make […]

Most Common Writing Mistakes: Characters Who Lack Purpose

Raise your hand if you love to be bored. What’s this, you say? You don’t like wandering around the house, puttering aimlessly at half a dozen jobs, flipping through TV channels and finding zero of interest, or poking around the Internet and smacking your head against the keyboard with the sheer futility of it all? If […]

The Two Conflict-Creating Needs of Every Character

In Frank Oz’s comedy What About Bob?, Bill Murray’s neurotic character sobs to his psychiatrist (who’s trying desperately to get rid of him), “Gimme, gimme, gimme! I need, I need, I need!” To some extent this is what every one of our characters should be internally screaming. We’re all familiar with the idea that the […]

A Wordplayer’s Manifesto

To make the most of your life as a writer, you must understand the core principles and defining moments of being an author. You must boldly claim your goals, and you must remember, refine, and renew your commitments every day. To help you keep your sights set high, you need to declare yourself to yourself, […]

12 Writing Resolutions for 12 Months of the New Year

How many times have you made a list of resolutions in January, only to have misplaced them, forgotten about them, or just plain given up on them before the month was out? This year, instead of making a complete list of writing resolutions for the whole year, try implementing one new resolution every month. Following […]