Creating Stunning Character Arcs The Second Half of the Second Act

Creating Stunning Character Arcs, Pt. 11: The Second Half of the Second Act

The Second Half of the Second Act is where you cue the hero music in character arcs. Thanks to that major personal revelation at the Midpoint, the protagonist now gets it. The puzzle pieces are falling into place. The light bulbs have flashed on. He sees what he has to do to win the conflict. […]

creating stunning character arcs the midpoint

Creating Stunning Character Arcs, Pt. 10: The Midpoint

In a positive change character arc, your protagonist will have spent the First Half of the Second Act blundering around in foreign territory, making mistakes based on false assumptions, and getting his hand slapped for his every wrong move. But he’s also going to have been slowly—maybe even subconsciously—learning his lesson and figuring things out. […]

Your Character's Arc in the First Half of the Second Act

Creating Stunning Character Arcs, Pt. 9: The First Half of the Second Act

In the structure of character arcs, the First Half of the Second Act is where your character ventures (or is thrust) into uncharted territory—and gets lost. He may not quite see it that way himself, but this is where he begins to discover that the old rules (the Lie He Believes) no longer apply. This […]

your character's arc in the first plot point

Creating Stunning Character Arcs, Pt. 8: The First Plot Point

If the First Act is setup, then the First Plot Point is the point of no return in character arcs. The setup ends, and the story begins “for realz.” At this point the character commits—usually because he has no choice—to a decision that will propel him out of the comfortable stagnation of the Normal World […]

your character's arc in the first act

Creating Stunning Character Arcs, Pt. 7: The First Act

The First Act is one of my favorite parts of any story. Why? On the surface, the First Act seems to be the slowest part of the story—and it often is. It’s just setup, after all, right? True enough, except for that one little word just. It isn’t “just” setup; it’s SETUP! It sets up […]

your story's normal world

Creating Stunning Character Arcs, Pt. 6: The Normal World

Who wants to read about a boring old Normal World? The Lost World? Sure! The Exciting, Unusual, Exotic, and Absolutely Thrilling World? You betcha. But the Normal World? Isn’t that a pretty lame way to begin a story? Nope. Not if you want your character’s change arc to make sense, it isn’t. Last week, we learned […]

crafting stunning character arcs the characteristic moment

Creating Stunning Character Arcs, Pt. 5: The Characteristic Moment

First impressions do count. And your protagonist’s Characteristic Moment is his first chance to impress your readers. Now that we’ve got the basic theory of character arc out of the way and figured out how to set up your protagonist’s inner conflict, via the Lie He Believes, the Thing He Wants and the Thing He […]

creating stunning character arcs your character's ghost

Creating Stunning Character Arcs, Pt. 4: Your Character’s Ghost

What is your character’s ghost, and how does it affect his character arc? Once you’ve figured out the Lie Your Character Believes, as well as Thing He Wants and the Thing He Needs, the next question you need to ask yourself is: Why does the character believe the Lie in the first place? To find […]

thing your character wants vs. the thing your character needs

Creating Stunning Character Arcs, Pt. 3: The Thing Your Character Wants vs. The Thing Your Character Needs

The Lie Your Character Believes is the reason for all character arcs. After all, if everything’s hunky-dunky, why change? We might think of the Lie as the cavity in a tooth. Everything might look shiny and white on the outside, but inside there’s decay. If the character is ever to be happy, he’s going to […]

crafting stunning character arcs: the lie your character believes

Creating Stunning Character Arcs, Pt. 2: The Lie Your Character Believes

People hate change. We may sit around and wish our lives were different, but when the rubber really starts streaking the tarmac, we usually find ourselves wishing we could just hang out here in our safe and familiar haunts. Characters are no different. They resist change just as staunchly as any of us—which is a […]