
Some genres, particularly those that fall within the realm of speculative fiction (fantasy and science fiction), tend to give more attention to setting, simply because their stories require intensive worldbuilding. We can all borrow a page from some fantasy writers and watch and learn from their detailed and engaging settings.
Mistborn by Brandon Sanderson (affiliate link)
You’ll be hard pressed to find a better example than The Final Empire
Brandon Sanderson’s 2 Fast Rules of Fabulous Settings
The true power of his setting is grounded in a couple of hard facts.
Setting Rule #1: The Setting Should Matter to the Story
Sanderson’s world in Mistborn plays a much bigger role than that of a mere backdrop, a two-dimensional painting on the stage behind the actors. If your settings aren’t intrinsic to your stories to the extent of almost being a character unto themselves, you’re missing an important opportunity.
Setting Rule #2: Describe With the Right Number of Details
Sanderson brings his setting to life through a deft administration of details: not too many, not too few. He highlights the details that are important—the unique and pertinent points—by exemplifying them through his characters’ interactions with the world.
If you’ve created a solid setting as the foundation for your plot—and described it vividly—you’re well on your to writing a story readers won’t easily forget.
